A protected historic ruin in The Frontier

Field manual · Current protocol

The Frontier Rulebook

Clear expectations protect the world, its history, and the real people behind every nation and Settler.

Play in good faith. Respect consent, preserve the integrity of the world, and remember that every character is controlled by a real person.

Community Conduct

Section 01

Protect the people behind the characters and keep every Frontier space safe to participate in.

1.1

Treat every member with respect

Harassment, targeted abuse, discrimination, hate speech, threats, doxxing, or attempts to make another member feel unsafe are not tolerated.

1.2

Act in good faith

Do not use technicalities, roleplay, politics, or ‘it is only a game’ as cover for conduct whose real purpose is to upset, isolate, or drive away another player.

1.3

Move real disputes out of public chat

Do not turn disagreements into public pile-ons. Save evidence, step away from the situation, and bring the issue to the staff team for review.

1.4

Do not spam or disrupt community channels

Repeated messages, disruptive tagging, excessive noise, malicious links, and intentionally derailing channels are prohibited.

1.5

Personal content is welcome; outside communities are not advertisements

You may share your own YouTube videos, streams, and Frontier-related content. Advertising other Minecraft servers or unrelated Discord servers is not allowed.

Fair Play & Clients

Section 02

If information or power is unavailable through intended play, a client or exploit cannot supply it for you.

2.1

No hacked clients or unfair advantages

X-ray, combat cheats, movement cheats, automation that plays for you, unauthorized item duplication, and other tools that provide abilities unavailable through normal play are prohibited.

2.2

Freecam cannot be used through walls

Using freecam to look through terrain, structures, containers, hidden rooms, or other obstructions is banned. It cannot be used to locate bases, loot, caves, players, or secrets.

2.3

Report exploits; do not build around them

If you discover a bug, duplication method, unintended recipe, or permission issue, stop using it and report it privately. Do not reproduce it beyond what is necessary to document the problem.

2.4

String duplication is specifically prohibited

String dupe machines and farms that rely on the duplication exploit are not allowed, regardless of scale or purpose.

2.5

Use the current approved client setup

The Frontier runs on Fabric 1.20.1. Players must use the current required modpack additions. The official resource pack is optional but strongly recommended.

World, Property & Building

Section 03

Distance, ownership, and the survival of player-built history only matter when claims are understandable and respected.

3.1

Griefing is prohibited

Do not destroy, deface, burn, trap, or erase another player’s work without a legitimate rule-supported conflict context. Random destruction is not storytelling.

3.2

Marked territory is protected

Clearly marked national, settlement, faction, company, or approved personal territory is protected. Entering it does not grant permission to take blocks, crops, animals, or stored items.

3.3

Unmarked territory is not protected as a claim

Land and property left unmarked may be treated as unclaimed or lootable. Make boundaries and ownership clear in the world and complete the appropriate form when formal recognition is required.

3.4

Do not declare another player’s work abandoned yourself

If a base, settlement, or claim appears inactive, ask staff before dismantling or absorbing it. Inactivity alone does not transfer ownership.

3.5

Protect important world and lore sites

Do not dismantle, relocate, or permanently alter Cowdonia facilities, temples, ruins, event locations, or other marked story sites unless an event or staff ruling explicitly allows it.

Farms & Server Performance

Section 04

Useful production is welcome when it remains proportionate, concealed, and healthy for the shared server.

4.1

Iron farms and raid farms are banned

Do not build or operate iron farms or raid farms. Existing prohibited farms may be removed by staff.

4.2

Massive automated farms are banned

Industrial-scale farms that create excessive entities, drops, redstone updates, loaded chunks, or server strain are not allowed. Ask before building anything whose output or footprint is unusually large.

4.3

Small resource farms are allowed

Reasonably sized farms for resources such as sugar cane and bamboo are permitted when they follow the coverage and performance rules.

4.4

Farms must be fully covered

Allowed farms must be integrated into the world and fully concealed by a building, wall, floor, mountain, terrain, or foliage. Exposed technical machinery is not permitted.

4.5

Repair or shut down anything causing lag

Staff may require changes to farms, machines, entity collections, chunk loaders, or builds that harm performance, even when the original design was not explicitly listed here.

Nations & Organizations

Section 05

Formal recognition comes with clear identity, boundaries, leadership, and responsibility.

5.1

Joining a nation is never required

Players may remain independent as mercenaries, bounty hunters, outlaws, hermits, traders, explorers, or ordinary Settlers, provided they still follow territorial and conduct rules.

5.2

Use the correct registry form

Settlements, territories, nations, companies, and factions become formally recognized through their dedicated website forms. Submitting a form does not guarantee approval.

5.3

Organizations need a real in-world identity

A name alone does not establish a nation, company, or faction. Applications should identify members, leadership, purpose, home or operating area, and any relevant affiliations.

5.4

Borders must be clear and submitted in good faith

Territorial claims must be understandable, proportionate to their intended use, and disclosed around neighboring builds or claims. Do not use vague or oversized borders to lock other players out of the map.

5.5

Leaders are responsible for their group

Founders and leaders are expected to communicate rulings, correct repeated problems, and act as the primary contact for territory, diplomacy, and organization-wide disputes.

One-of-One Artifacts

Section 06

A singular artifact remains part of the living world; it cannot be hidden from the story when ownership becomes inconvenient.

6.1

Carry your artifact at all times

A player who owns a one-of-one artifact must keep it in their active possession. It cannot be placed into an Ender Chest, vault, hidden cache, or other permanent storage method.

6.2

One one-of-one artifact per player

No player may personally hold more than one of the world-bound one-of-one artifacts at a time.

6.3

Artifacts may change hands

Artifacts may be traded, gifted, or sold. Any transfer should be genuine and must leave the new owner able to follow every artifact rule.

6.4

Do not intentionally erase an artifact

Deliberately destroying, despawning, concealing, or making an artifact permanently inaccessible is prohibited. Staff may reclaim or replace an artifact when necessary to preserve the world-bound set.

6.5

Administrative recovery protects the world, not an owner

If an artifact is hidden, destroyed, lost through a technical issue, or removed by an inactive owner, staff may recover and return it to circulation. Recovery does not guarantee it returns to the same player.

Reports & Enforcement

Section 07

Staff review evidence, context, intent, history, and harm—not only the narrow wording of one sentence.

7.1

Report privately and preserve evidence

Use screenshots, clips, coordinates, timestamps, and a clear account of what happened. Do not retaliate, tamper with the scene, or organize a public campaign around the report.

7.2

Follow staff instructions during an active incident

When staff pause a conflict, request logs, secure an area, or tell players to stop an action, comply first. The ruling can be discussed afterward without continuing the harm.

7.3

Rules are not a loophole contest

Conduct that clearly violates the purpose of a rule may be moderated even if the exact method was not named in advance. Ask before acting when the answer could materially affect another player.

7.4

Do not evade moderation

Alternate accounts, proxy players, hidden transfers, false statements, or attempts to bypass a restriction may increase the consequence of the original violation.

7.5

Rules can be clarified as the server evolves

Balance changes, new systems, and unexpected situations may require a published clarification. Major updates should be reflected on this page and announced to the community.

Frequently Asked Questions

Section 08
01What version does The Frontier use?

The Frontier runs on Fabric 1.20.1. Use the current Modrinth pack and any required additions announced by the team.

02Is the resource pack required?

No. It is optional to connect, but strongly recommended because it supplies the intended names, item models, sounds, and visual identity.

03Do I have to join a nation?

No. Independent Settlers are a fully supported way to play. You can explore, trade, build, take contracts, or live as a hermit without joining a nation.

04Is The Frontier a roleplay server?

Roleplay is welcome, but scripted performance is not required. The focus is grounded player-made history built through exploration, politics, trade, conflict, and discovery.

05How do I create a settlement, nation, company, or faction?

Use the dedicated Forms tab. Each organization type has its own requirements and review process.

06What makes an artifact one-of-one?

Only one exists in the live world. Its ownership, trades, losses, and recoveries become part of the server’s history.

07What is Cowdonia?

A vanished expedition whose facilities, experiments, and records remain across Drakonus B. The Lore Archive documents discoveries as they become public.

08Where should I report a bug or rule violation?

Contact the staff team privately with screenshots, clips, coordinates, timestamps, and a concise explanation. Do not escalate the issue in public chat.

Ready to register?

Use the correct official form.

Open Forms